"Art is what you make it"
I've had a strong interest in 3D ever since i got my first taste of CAD
back in 1996 doing a work placement at a local architects (funniely
enough i spent much of that time working on designing a motorcycle),
and it was this opportunity that paved the way to what would
follow. While i have a strong tradtional art background in
sketching, paint etc, it was the possibilties that CG allowed that
truely captured my imagination.
I went on to study archictecture and focused heavily on CAD and the
virtual world much to the dismay of my tutors that were more concerned
about abstract "feeling" sketches. It was during this time that i
started looking at modding video games as an alternative to static
renders of buildings, and using the Half-Life engine i was able to
create a real time virtual walkthrough of my a couple of projects.
Modding then became a hobby (read obsession) afterall, it was
cheaper than beer, and as poor student i needed something less herbal
to pass my free time with so i focused on developing a strong 3D
skillset through the creation of mods for games like Max Payne (e.g The
Family, and The Real World), Need 4 Speed... and later the community
based free driving simulator Racer (which i still dabble with to this
day). I was further spurred on by managing a front page plug on CGtalk
for a simple 10k game model back in 2003 (a suprise considering the
standard of high end work that is regularily submitted there), as well
as having work in published in Ballistic Publishings Elemental.
In a professional sense i have worked on various triple A titles,
creating hundreds of vehicles models (both real world and those i
have designed) as well as their textures, and other CG work that
would later see the light across millions of consoles throughout the
world.
I think it goes without saying that i'm passionate about cars, and i've
been fortunate enough to live out my Gran Turismo fantasies in real
life through several years of ownership, of a R32 Skyline GT-R. Though
if i'm honest i wish i had the amount of "credits" i had ammassed on my
Playstation 1 because it's a bit more of a challenge to get that "Stage
4" turbo kit than clicking the x button a few times. (still working on
it...it's a long road though, i dont think i've even made "Stage 1")
Incidently about the photo,
I have a more tasteful Arai Jet-F helmet now, (one of the ltd. edition Nissan GT-R branded ones, sad i know!)
Contact
If you would like to contact me
(for anything that doesn't envole enlarging my manhood, black market medication, loans or importing a bride)
bososoku (at) hotmail.co.jp
(just remove the bit in the brackets)
Just a little bit of fun to end this boring bit of the website on.
My Desert Island Cars
(This of course happens to be the most awesome desert island with
a airfield/track etc on and a copious supply of high octance fuel
........ yet suprsingly no means of playing records.)
1. 1991 Nissan Skyline GT-R (E-BNR32), i'd be hard pressed to be seperated from it, so it'll come along for the ride
2. 1971 Nissan Skyline HT2000 GT-R (KPGC10)
3. 1970 Ford Mustang BOSS 302 (in orange of course)
4. 1985 RUF BTR (930 911 Turbo)
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